Gaming Room
In the Gaming Room, we are showcasing many of the video games that have influenced Larry Achiampong's work.
The Gaming Room is accessible during exhibition opening times. Tuesday - Sunday, 10am - 5pm
As part of Wayfinder: Larry Achiampong & JMW Turner curated by Larry Achiampong, we are showcasing many of the video games that have influenced his work, examples include; Ico, Journey, Inside, Legend of Zelda and Ori and the Blind Forest.
Working with BAFTA Young Game Designers (BAFTA YGD), The Prince’s Trust (The Prince’s Trust) and Into Games (Into Games) the gallery will offer game design workshops and talks for families and schools, to inspire people from every background to discover careers in the games industry.
The Gaming Room is accessible during exhibition opening times. Tuesday – Sunday, 10am – 5pm
In this space, you’ll be able to play the following:
Metroid Prime
Tales of Symphonia
Timesplitters 2
Metal Gear Solid
Donkey Kong Country
Super Castlevania
The Legend of Zelda: Majora’s Mask
ICO
Shadow of the Colossus
Heart of Darkness
Alex Kidd in Miracle World DX
Dandara
Gris
Hades
Ori and The Blind Forest
Streets of Rage 4
The Legend of Zelda: Breath of The Wild
Wonderboy: The Dragon’s Trap
Scott Pilgrim vs The World
The Gaming Room includes playable consoles, a workshop area, a stage for talks and game soundtracks. The space is free to access and open to all.
Larry Achiampong
Larry Achiampong (born 1984, London) works in film, sculpture, installation, sound, collage, music and performance. Drawing on popular culture and his communal and personal heritage, his work explores post-colonial and post-digital identity, and the deeply entrenched inequalities in contemporary society.